Here is the second group of naming conventions for randomly generated inns (see the initial table for naming conventions here), which I refer to as compound inanimate names (ex. The Cracked Anvil). I tried to keep repetition from Table 1 to an absolute minimum.
As an aside, I like to name it as the dice roll, even if the combination doesn’t make immediate sense or seem to fit together. If you look at the names of pubs (especially historical pubs) the names don’t always seem to make sense. There’s generally history behind the name known only to locals. Strange names or pairings might even turn into a potential adventure hook for the players! At any rate, I hope you enjoy it.
Table 2: Compound Names Table 3: Compound Names
01-02 Ample 01-02 Anvil
03-04 Ancient 03-04 Apple
05-06 Blighted 05-06 Barrel
07-08 Bloody 07-08 Bottle
09-10 Cracked 09-10 Cask
11-12 Crystal 11-12 Cleaver
13-14 Damned 13-14 Dagger
15-16 Dented 15-16 Dock
17-18 Elegant 17-18 Egg
19-20 Enchanted 19-20 Elderberry
21-22 Fiery 21-22 Flagon
23-24 Flint 23-24 Flask
25-26 Glimmering 25-26 Garden
27-28 Gnarled 27-28 Glass
29-30 Hidden 29-30 Hammer
31-32 Hollow 31-32 Hearth
33-34 Idle 33-34 Ice Pick
35-36 Infernal 35-36 Iris
37-38 Jagged 37-38 Jar
39-40 Jeweled 39-40 Jetsam
41-42 Keen 41-42 Keg
43-44 Knavish 43-44 Kettle
45-46 Laden 45-46 Labyrinth
47-48 Lavish 47-48 Landing
49-50 Macabre 49-50 Mallet
51-52 Majestic 51-52 Mask
53-54 Noble 53-54 Nave
55-56 Notorious 55-56 Nest
57-58 Old 57-58 Oak
59-60 Ornate 59-60 Oar
61-62 Painted 61-62 Pike
63-64 Potent 63-64 Platter
65-66 Quaint 65-66 Quill
67-68 Quirky 67-68 Quiver
69-70 Regal 69-70 Rack
71-72 Rustic 71-72 Rose
73-74 Steel 73-74 Skillet
75-76 Soaked 75-76 Sword
77-78 Tranquil 77-78 Tome
79-80 Tilted 79-80 Tuber
81-82 Underrated 81-82 Urchin
83-84 Unassuming 83-84 Vase
85-86 Velvet 85-86 Vein
87-88 Volatile 87-88 Wagon
89-90 Wondrous 89-90 Wheel
91-92 Weird 91-92 Whetstone
93-94 Xanthic 93-94 Xenolith
95-96 Yellow 95-96 Yam
97-98 Yammering 97-98 Zephyr
99-00 Zigzagged 99-00 Ziggurat
More later!
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